When Red Dead Redemption launched on PC on October 29, the author of the Reality Redemption overhaul mod, BadassBaboon, said they would soon port it for this version. The mod was originally made for the Xbox 360 version (which could run on PC via Xenia) and the Nintendo Switch version of the game. However, the modder encountered an issue running the game on his configuration. In the meantime, other modders started providing texture mods for specific areas, like grass, particles, and the protagonist himself.
Now, though, BadassBaboon has resolved their issue with launching the game (they had to roll back to an earlier version of Windows 11, for some reason), and Reality Redemption for PC can be downloaded here. It’s by far the most comprehensive improvement mod for Rockstar’s open world masterpiece. Here’s a list of its current features:
- Increase memory pools and improve general performance
- Improve reflection quality
- Improve draw distance for vegetation
- Improve draw distance for the map
- Improve particles and particle count
- Improve debris variation and count
- Improve physics for liquids like water
- Improve AI behavior
- Improve the game camera to behave more like RDR2
- Improve the Euphoria physics
- Improve random events spawn and spawn rate
- Improve materials and their interactivity
- Improve culling
- Modify the movement animations for smoother transitions
- Improve John Marston textures
- Improve game world textures such as trails, roads, grounds, and grass
- Fix the nighttime broken fog and other time cycle shortcomings
As you can see in the video below, the improvement is significant, and that’s even with only 2K textures. I spoke to BadassBaboon about trying…
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