God of War Ragnarök PC has received a new patch update, explicitly focusing on performance improvements for AMD’s “older” CPUs, notably Zen1 and Zen2.
God of War Ragnarök was indeed a significant port by Jetpack Interactive when it comes to debuting with optimized performance and a bug-free experience, and with the constant patch updates released by the developers post-launch, it certainly has made the title a refined piece, especially when compared against other PC ports. Now, the latest Patch 6 (via SteamDB) has brought in further refinements, explicitly focusing on consumers with older AMD CPUs, and has provided performance improvements in areas where the game was “CPU limited.”
Updates
- Fixed a crash in UI when opening certain Journal pages
- Fixed a crash that could happen when controllers get disabled or enabled in rapid succession
- Fixed a crash that would occur in various locations in Vanaheim
- Improved performance of AMD Zen1 and Zen2 processors in areas where the game was CPU limited
- Increased tessellation in Realm Between Realms back to PS5 quality
- Note that the performance issue related to tessellation is resolved in NVIDIA drivers 565.90 or higher
- Fixed an issue where lock on would rapidly bounce between targets when using mouse. It will now be more “sticky” requiring more effort to change targets
- Fixed an issue where attack indicators would not look correct when using frame generation
- Fixed an issue where cinematic dialogue audio would be lower volume than intended
Apart from the performance improvements, the new Update 6 also brings fixes to crashes in locations such as Vanaheim and enhancements to the UI of certain Journal Pages….
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